Sound design and music for games and trailers.

Supervising Audio Designer at Crytek.

A selection of my work

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Jonas Mondello making music at his studio desk beside a window

I’m a sound designer exploring new ways to create and interact with audio.

With over a decade in game audio, my work spans sound design, implementation, music and mixing for AAA games and trailers. My experience includes team building and leadership, and today I combine hands-on sound design with supervision of trailer and marketing audio.

Alongside my studio work, I’ve taught sound design at universities. I develop audio tools, produce electronic music and play in the post-rock band There’s a Light.

Previously credited as Jonas Obermüller.

Project video