Jonas Mondello
Hey, I’m a Sound Designer always looking for new ways to create and interact with Sound. Starting out playing Percussion and Piano, I developed a huge interest in recording, combining and transforming Sounds. This followed a Bachelor of Music and Diploma with Honors by the Vancouver Film School. Working as Supervising Audio Designer at Crytek.





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Sound Design
Experienced Sound Designer focused on creating distinctive audio for games and trailers. Passionate about exploring new sonic possibilities, with a strong background in synthesis and effects.
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Interactive Audio
Developed interactive audio systems for games released on PC, PS4, Oculus Rift, and Xbox One, using Wwise and FMOD middleware. -
Music Production
Driven by a deep passion for electronic music and member of the post-rock band *There’s a Light*. With roots in percussion and piano, I love blending music and sound design to bring unique textures into every project.
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DSP Development
My work in sound design sparked a fascination with building custom audio tools. I create custom processors and effects using Max/MSP to expand the possibilities of my sound design.